Gaming on Demand on the Internet: The Future
Local to Global News
 
 Connect 
Sign up now!

Gaming on Demand on the Internet: The Future

Tōkyō : Japan | Apr 08, 2010 at 6:36 AM PDT
8 6
Views: 5,135
 

Considered one of the world’s most famous game creators, Hideo Kojima predicts that digital entertainment’s future looms outside the box.

Kojima, who sold more that 27 million copies of Metal Gear Solid believes that networks will unshackle players from consoles supplied by big entities like long-time partner Sony.

"In the near future, we'll have games that don't depend on any platform," Kojima said in Tokyo, Japan at a news conference. "Gamers should be able to take the experience with them in their living rooms, on the go, when they travel wherever they are and whenever they want to play. It should be the same software and the same experience."

Kojima makes his prediction as he designed a follow-up game called Metal Gear Solid: Peace Walker, scheduled for a late April launch. His development company, Konami Corp. has partnered with Sony and the portable PSP device.

"It's a bold prediction," Sony Computer Entertainment Japan President Hiroshi Kawano told reporters nervously. "We hope he continues to develop for platforms, but we deeply respect his sense of taking on a challenge."

Metal Gear Solid: Peace Walker begins its march in Japan at the end of April and the United States and Europe in June.

In the latest foray, Kojima features Metal Gear's mercenary hero, Snake, as he and a group of soldiers of fortune set off to save a country from invasion in 1974 by a stealth army. In this version, Kojima said players are rewarded for cooperating and encouraged to stun and capture - not kill - enemy soldiers they encounter in order to put them to work.

"This is software that develops management skills," Kojima said. "You can even fire workers, something that you can't really do in real life. In the game, I couldn't stop doing it."

Kojima said he hoped the release of the new game on Sony's portable PSP device would give his Konami development team a feeling of what works in portable gaming as they gear up for his maverick vision of gaming on demand over the Internet.

Back
1 of 1
Next
Heavy Metal.jpg
Heavy Metal.jpg
Nathaniel Hines is based in Florianópolis, Santa Catarina, Brazil, and is an Anchor for Allvoices.
Report Credibility
 
 
  • Clear
  • Share:
  • Share
  • Clear
  • Clear
  • Clear
  • Clear
 
 
Advertisement
 
Posted By dr_emmanouil dr_emmanouil | about 2 years ago
What I find interesting is his scoring system for his new game.
Cooperate-Capture-Slavery (er... work).

That is much better then outright killing, and teaches a good lesson too.
(btw the above was sarcasm, sometimes I can't help myself)
Reply By nathanielinbrazil Nathaniel Hines | about 2 years ago
No harm, no foul. He is considered a maverick in the gaming industry and now he wants to move away from one of his biggest partners Sony as a platform provider.
Posted By RaulDeSouza RaulDeSouza | about 2 years ago
well i still think that this will take alot of time because real games are way better than internet games
Reply By nathanielinbrazil Nathaniel Hines | about 2 years ago
I'm with you on that. I have not had the pleasure to play a console game yet.
Posted By InspectorGadget InspectorGadget | about 2 years ago
The guy obviously knows what he's talking about when it comes to gaming, and there's no reason why he can't be right. Even though the gaming console hasn't been around for that long, it could soon be outdated. That's the case with DVDs. They weren't released too long ago, but they're low-tech now. New formats like Blu-Ray and internet streaming have started to make a presence. When it comes to technology, convenience is highly prioritized, and in this day and age, having to deal with gaming systems isn't convenient.
Reply By nathanielinbrazil Nathaniel Hines | about 2 years ago
It's interesting to talk to some of these tech guys. They are in a different world and think outside of my realm. I figure that I have to start understanding some of this technology because we have become so dependent on it. Hard but fun.
Advertisement
 

News Stories

 
  • Japan's video game visionary: the console is dying (Reuters)

    Xtra News
    Hideo Kojima, one of the world's most famous video game creators, sees a future for digital entertainment outside the box -- outside any box. Kojima, whose "Metal Gear Solid" games have sold more than 27 million copies, says the future of video...
  • Japan's videogame visionary: the console is dying

    Moreover Silicon Valley
    It should be the same software and the same experience," he said. Kojima was speaking at an event in Tokyo to detail plans for the late April launch of Metal Gear Solid: Peace Walker, a videogame he developed and directed and Konami is launching for...
  • Hideo Kojima Defends Peace Walker Product Placement

    Moreover Silicon Valley
    We're sure everyone has an opinion about all those Metal Gear Solid Peace Walker product tie-ins Konami announced earlier this week. Now here's an opinion from someone who truly counts: the big boss himself, Hideo Kojima. A day after the Peace Walker...
  • Japanese Video Game Guru Says Console Days Are Numbered

    Tech Dirt
    In fact, I think that closed platforms often do a very good job of defining initial markets, and convincing people to leap into those markets. However, in the long term, it usually seems that the open platforms, which may start out a lot less...

Images

 >
 

Related People

Report Your News Got a similar story?
Add it to the network!

Or add related content to this report

 
Tap_logo_330_103

Sitemap


Use of this site is governed by our Terms of Use Agreement and Privacy Policy.

© Allvoices, Inc 2008-2012. All rights reserved.