Back in the day--and by that I mean the late 90's--my family and I owned our own Sony Playstation console. It was an amazing console with games such as Crash Bandicoot and Spyro the Dragon. Without any real competition from Sega during the mid 90's, Playstation and the Nintendo 64 struggled to show everybody who was the best.
Released in 1996--about 2 years after the debut of the Playstation console--the Nintendo 64 picked up steam fast. Games such as Super Mario 64, Zelda's Ocarina of Time, and Mario Kart 64, it's no wonder Nintendo's new system did so well.
So now let's see just how the Nintendo 64 compares to the Playstation. For starters, the picture clearly indicates one thing the Playstation didn't have: four controller ports. The only way to play with four players on the Playstation was to attach a multi-tap to its front. In terms of the controllers themselves, the Playstation wins; with its sleek, ergonomic design and simple button layout, it's no competition. The Nintendo 64, on the other hand, has an awkward-to-handle controller with three handles--almost as if Nintendo expected there to be gamers with three hands looking for a new Nintendo console. The only thing better about the Nintendo 64's controller is how it was the first to have a built-in thumbstick--which Sony later took to but into their Dualshock controller.
Another thing you may notice about the Nintendo 64 is how it has a cartridge slot--as opposed to the Sega Saturn and Playstation having disc drives. Because of the Nintendo 64's lack of a disc drive, its games cannot hold the space or audio quality of disc-based games. But--because the discs are on cartridges--the long loading times we experience with the Playstation are virtually nonexistent here.
As Nintendo's last home console to use cartridges and their first console to use 3D 64-bit graphics, it became a major success. Its games set the status quo for many 3D platformers, 3D racers, and adventure games to come.